DF Manual Patch 6.6.1

GAME ACTION

Used to do something related to the plot and everyone playing it.

examples

Spawn a mob or other entity
Change a block or block region

Actions

Fill Container | FillContainer (aka. )


Break Block | BreakBlock (aka. )


| L PFX Spiral (aka. )


| ParticleSphere (aka. PFX Sphere)


Change Sign Text | ChangeSign (aka. )

Tags

name: Sign Side default: Front options: Front, Back



Send Web Request | WebRequest (aka. )

Tags

name: Request Method default: Post options: Post, Get, Put, Delete

name: Content Type default: text/plain options: text/plain, application/json



| ClearScBoard (aka. )


| HideSidebar (aka. )


| SpawnItemDisplay (aka. )


Write Transaction | WriteTransaction (aka. )


| ParticleSpiral (aka. PFX Spiral)


Set Block Data | SetBlockData (aka. )

Tags

name: Overwrite Existing Data default: False options: True, False



Spawn Firework | Firework (aka. )

Tags

name: Instant default: False options: True, False

name: Movement default: Upwards options: Upwards, Directional



Set Event Damage | SetEventDamage (aka. )


Spawn Item | SpawnItem (aka. )

Tags

name: Apply Item Motion default: True options: True, False



Set Sign Text Color | SignColor (aka. )

Tags

name: Sign Side default: Front options: Front, Back

name: Text Color default: Black options: White, Orange, Magenta, Light blue, Yellow, Lime, Pink, Gray, Light gray, Cyan, Purple, Blue, Brown, Green, Red, Black

name: Glowing default: Disable options: Enable, Disable



Spawn Shulker Bullet | ShulkerBullet (aka. )


| FireworkEffect (aka. )


Set Container Contents | SetContainer (aka. )


Spawn Interaction Entity | SpawnInteraction (aka. )

Tags

name: Responsive default: Disable options: Enable, Disable



Set Item in Container Slot | SetItemInSlot (aka. )


Clone Region | CloneRegion (aka. CopyBlocks)

Tags

name: Ignore Air default: False options: True, False

name: Clone Block Entities default: True options: True, False



Uncancel Event | UncancelEvent (aka. )


Set Lectern Book | SetLecternBook (aka. )


Spawn Armor Stand | SpawnArmorStand (aka. )

Tags

name: Visibility default: Visible options: Visible, Visible (No hitbox), Invisible, Invisible (No hitbox)



Spawn Block Display | SpawnBlockDisp (aka. )


Clear Container | ClearContainer (aka. )


Cancel Event | CancelEvent (aka. )


| ParticleEffect (aka. Particle FX)


Spawn Evoker Fangs | SpawnFangs (aka. )


Set Event Sound | SetEventSound (aka. )


Set Event Experience | SetEventXP (aka. )


Set Container Lock | LockContainer (aka. )


| RemoveScore (aka. )


| CreateHologram (aka. )


Set Event Exhaustion | SetExhaustion (aka. )


| ParticleCircle (aka. PFX Circle)


| PFX Line [A] (aka. )


Clear Container Items | ClearItems (aka. )


| StartLoop (aka. )


Set Furnace Cook Time | SetFurnaceSpeed (aka. )


Enable Block Drops | BlockDropsOn (aka. )


Bone Meal Block | BoneMeal (aka. )

Tags

name: Show Particles default: True options: True, False



| DebugStackTrace (aka. )


Spawn Falling Block | FallingBlock (aka. )

Tags

name: Hurt Hit Entities default: False options: True, False

name: Reform on Impact default: True options: True, False



Send Discord Webhook Message | DiscordWebhook (aka. )


Random Tick Block | TickBlock (aka. )


Replace Container Items | ReplaceItems (aka. )


Set Event Projectile | SetEventProj (aka. )


Create Explosion | Explosion (aka. )


Spawn Mob | SpawnMob (aka. )


Set Item in Brushable Block | SetBrushableItem (aka. )


| ParticleLineA (aka. )


Spawn Eye of Ender | SpawnEnderEye (aka. )

Tags

name: End of Lifespan default: Random options: Drop item, Shatter, Random



| ShowSidebar (aka. )


Spawn Area of Effect Cloud | SpawnPotionCloud (aka. )


Launch Game Projectile | LaunchProj (aka. )


Set Block | SetBlock (aka. )


Spawn Item Display | SpawnItemDisp (aka. )


Set Block Growth | SetBlockGrowth (aka. )

Tags

name: Growth Unit default: Growth Stage Number options: Growth Stage Number, Growth Percentage



| Wait (aka. )

Tags

name: Delay Unit default: Ticks options: Ticks, Seconds, Minutes



Set Container Name | SetContainerName (aka. )


Set Player Head | SetHead (aka. )


| RemoveHologram (aka. )


Remove Container Items | RemoveItems (aka. )


| SpawnRngItem (aka. )

Tags

name: Apply Item Motion default: True options: True, False



Set Region | SetRegion (aka. SetBlock)


| ParticleCircleA (aka. PFX Circle [A])


Spawn Primed TNT | SpawnTNT (aka. )


Spawn Experience Orb | SpawnExpOrb (aka. )


Set Event Heal Amount | SetEventHeal (aka. )


| PFX Path (aka. )


Apply Transaction | ApplyTransaction (aka. )


| ParticleRay (aka. PFX Ray)


Generate Tree | GenerateTree (aka. )

Tags

name: Tree Type default: Oak Tree options: Oak Tree, Big Oak Tree, Swamp Tree, Spruce Tree, Slightly Taller Spruce Tree, Big Spruce Tree, Birch Tree, Tall Birch Tree, Jungle Tree, Big Jungle Tree, Jungle Bush, Acacia Tree, Dark Oak Tree, Mangrove Tree, Tall Mangrove Tree, Cherry Tree, Azalea Tree, Red Mushroom, Brown Mushroom, Crimson Fungus, Warped Fungus, Chorus Plant



| StopLoop (aka. )


| SetScObj (aka. )


Spawn End Crystal | SpawnCrystal (aka. )

Tags

name: Show Bottom default: True options: True, False



Set Campfire Item | SetCampfireItem (aka. )

Tags

name: Campfire Slot default: 1 options: 1, 2, 3, 4



Spawn Text Display | SpawnTextDisplay (aka. )

Tags

name: Text Value Merging default: No spaces options: Add spaces, No spaces

name: Inherit Styles default: True options: True, False



Spawn Vehicle | SpawnVehicle (aka. )


Summon Lightning | Lightning (aka. )


| ParticleSpiralA (aka. PFX Spiral [A])


| SetScore (aka. )


| ParticleCluster (aka. PFX Cluster,L PFX Cluster)


Disable Block Drops | BlockDropsOff (aka. )


| ParticleLine (aka. PFX Line)