GAME ACTION
Used to do something related to the plot and everyone playing it.examples
Spawn a mob or other entityChange a block or block region
Actions
Fill Container | FillContainer (aka. )
Break Block | BreakBlock (aka. )
| L PFX Spiral (aka. )
| ParticleSphere (aka. PFX Sphere)
Change Sign Text | ChangeSign (aka. )
Tags
name:
Sign Side
default: Front
options: Front, BackSend Web Request | WebRequest (aka. )
Tags
name:
Request Method
default: Post
options: Post, Get, Put, Deletename:
Content Type
default: text/plain
options: text/plain, application/json | ClearScBoard (aka. )
| HideSidebar (aka. )
| SpawnItemDisplay (aka. )
Write Transaction | WriteTransaction (aka. )
| ParticleSpiral (aka. PFX Spiral)
Set Block Data | SetBlockData (aka. )
Tags
name:
Overwrite Existing Data
default: False
options: True, FalseSpawn Firework | Firework (aka. )
Tags
name:
Instant
default: False
options: True, Falsename:
Movement
default: Upwards
options: Upwards, DirectionalSet Event Damage | SetEventDamage (aka. )
Spawn Item | SpawnItem (aka. )
Tags
name:
Apply Item Motion
default: True
options: True, FalseSet Sign Text Color | SignColor (aka. )
Tags
name:
Sign Side
default: Front
options: Front, Backname:
Text Color
default: Black
options: White, Orange, Magenta, Light blue, Yellow, Lime, Pink, Gray, Light gray, Cyan, Purple, Blue, Brown, Green, Red, Blackname:
Glowing
default: Disable
options: Enable, DisableSpawn Shulker Bullet | ShulkerBullet (aka. )
| FireworkEffect (aka. )
Set Container Contents | SetContainer (aka. )
Spawn Interaction Entity | SpawnInteraction (aka. )
Tags
name:
Responsive
default: Disable
options: Enable, DisableSet Item in Container Slot | SetItemInSlot (aka. )
Clone Region | CloneRegion (aka. CopyBlocks)
Tags
name:
Ignore Air
default: False
options: True, Falsename:
Clone Block Entities
default: True
options: True, FalseUncancel Event | UncancelEvent (aka. )
Set Lectern Book | SetLecternBook (aka. )
Spawn Armor Stand | SpawnArmorStand (aka. )
Tags
name:
Visibility
default: Visible
options: Visible, Visible (No hitbox), Invisible, Invisible (No hitbox)Spawn Block Display | SpawnBlockDisp (aka. )
Clear Container | ClearContainer (aka. )
Cancel Event | CancelEvent (aka. )
| ParticleEffect (aka. Particle FX)
Spawn Evoker Fangs | SpawnFangs (aka. )
Set Event Sound | SetEventSound (aka. )
Set Event Experience | SetEventXP (aka. )
Set Container Lock | LockContainer (aka. )
| RemoveScore (aka. )
| CreateHologram (aka. )
Set Event Exhaustion | SetExhaustion (aka. )
| ParticleCircle (aka. PFX Circle)
| PFX Line [A] (aka. )
Clear Container Items | ClearItems (aka. )
| StartLoop (aka. )
Set Furnace Cook Time | SetFurnaceSpeed (aka. )
Enable Block Drops | BlockDropsOn (aka. )
Bone Meal Block | BoneMeal (aka. )
Tags
name:
Show Particles
default: True
options: True, False | DebugStackTrace (aka. )
Spawn Falling Block | FallingBlock (aka. )
Tags
name:
Hurt Hit Entities
default: False
options: True, Falsename:
Reform on Impact
default: True
options: True, FalseSend Discord Webhook Message | DiscordWebhook (aka. )
Random Tick Block | TickBlock (aka. )
Replace Container Items | ReplaceItems (aka. )
Set Event Projectile | SetEventProj (aka. )
Create Explosion | Explosion (aka. )
Spawn Mob | SpawnMob (aka. )
Set Item in Brushable Block | SetBrushableItem (aka. )
| ParticleLineA (aka. )
Spawn Eye of Ender | SpawnEnderEye (aka. )
Tags
name:
End of Lifespan
default: Random
options: Drop item, Shatter, Random | ShowSidebar (aka. )
Spawn Area of Effect Cloud | SpawnPotionCloud (aka. )
Launch Game Projectile | LaunchProj (aka. )
Set Block | SetBlock (aka. )
Spawn Item Display | SpawnItemDisp (aka. )
Set Block Growth | SetBlockGrowth (aka. )
Tags
name:
Growth Unit
default: Growth Stage Number
options: Growth Stage Number, Growth Percentage | Wait (aka. )
Tags
name:
Delay Unit
default: Ticks
options: Ticks, Seconds, MinutesSet Container Name | SetContainerName (aka. )
Set Player Head | SetHead (aka. )
| RemoveHologram (aka. )
Remove Container Items | RemoveItems (aka. )
| SpawnRngItem (aka. )
Tags
name:
Apply Item Motion
default: True
options: True, FalseSet Region | SetRegion (aka. SetBlock)
| ParticleCircleA (aka. PFX Circle [A])
Spawn Primed TNT | SpawnTNT (aka. )
Spawn Experience Orb | SpawnExpOrb (aka. )
Set Event Heal Amount | SetEventHeal (aka. )
| PFX Path (aka. )
Apply Transaction | ApplyTransaction (aka. )
| ParticleRay (aka. PFX Ray)
Generate Tree | GenerateTree (aka. )
Tags
name:
Tree Type
default: Oak Tree
options: Oak Tree, Big Oak Tree, Swamp Tree, Spruce Tree, Slightly Taller Spruce Tree, Big Spruce Tree, Birch Tree, Tall Birch Tree, Jungle Tree, Big Jungle Tree, Jungle Bush, Acacia Tree, Dark Oak Tree, Mangrove Tree, Tall Mangrove Tree, Cherry Tree, Azalea Tree, Red Mushroom, Brown Mushroom, Crimson Fungus, Warped Fungus, Chorus Plant | StopLoop (aka. )
| SetScObj (aka. )
Spawn End Crystal | SpawnCrystal (aka. )
Tags
name:
Show Bottom
default: True
options: True, FalseSet Campfire Item | SetCampfireItem (aka. )
Tags
name:
Campfire Slot
default: 1
options: 1, 2, 3, 4Spawn Text Display | SpawnTextDisplay (aka. )
Tags
name:
Text Value Merging
default: No spaces
options: Add spaces, No spacesname:
Inherit Styles
default: True
options: True, FalseSpawn Vehicle | SpawnVehicle (aka. )
Summon Lightning | Lightning (aka. )
| ParticleSpiralA (aka. PFX Spiral [A])
| SetScore (aka. )
| ParticleCluster (aka. PFX Cluster,L PFX Cluster)
Disable Block Drops | BlockDropsOff (aka. )
| ParticleLine (aka. PFX Line)