PLAYER EVENT
Used to execute code when something is done by (or happens to) a player.examples
Detect when a player joins the plotDetect when a player right clicks
Detect when a player dies
Actions
Player Click Container Slot Event | ClickContainerSlot (aka. )
Player Close Inventory Event | CloseInv (aka. )
Player Start Flight Event | StartFly (aka. )
Player Break Block Event | BreakBlock (aka. )
Player Start Sprint Event | StartSprint (aka. )
Mob Kill Player Event | MobKillPlayer (aka. )
Player Teleport Event | Teleport (aka. )
Player Shoot Bow Event | ShootBow (aka. )
Player Stop Flight Event | StopFly (aka. )
Player Tame Mob Event | TameEntity (aka. )
Player Left Click Event | LeftClick (aka. )
Player Take Damage Event | PlayerTakeDmg (aka. )
Player Projectile Hit Event | ProjHit (aka. )
Player Kill Player Event | KillPlayer (aka. )
Player Vehicle Jump Event | VehicleJump (aka. )
Player Click Inventory Slot Event | ClickInvSlot (aka. ClickOwnInv)
Player Respawn Event | Respawn (aka. )
Player Swap Hands Event | SwapHands (aka. )
Resource Pack Load | PackLoad (aka. )
Player Damage Entity Event | DamageEntity (aka. )
Player Sneak Event | Sneak (aka. )
Player Heal Event | PlayerHeal (aka. )
Player Right Click Player Event | ClickPlayer (aka. )
Player Consume Item Event | Consume (aka. )
Player Death Event | Death (aka. )
Player Place Block Event | PlaceBlock (aka. )
Player Walk Event | Walk (aka. )
Player Pick Up Item Event | PickUpItem (aka. PickupItem)
Player Dismount Event | Dismount (aka. )
Potion Cloud Imbue Player Event | CloudImbuePlayer (aka. )
Player Leave Game Event | Leave (aka. Quit)
Player Drop Item Event | DropItem (aka. )
Player Change Slot Event | ChangeSlot (aka. )
Player Right Click Entity Event | ClickEntity (aka. )
Player Horse Jump Event | HorseJump (aka. )
Player Shoot Projectile Event | ShootProjectile (aka. )
Player Move Event | Move (aka. )
Player Unsneak Event | Unsneak (aka. )
Player Fish Event | Fish (aka. FishEvent)
| FallDamage (aka. )
Player Break Item Event | BreakItem (aka. )
| LoopEvent (aka. )
Player Resurrect Event | PlayerResurrect (aka. )
Player Right Click Event | RightClick (aka. )
Player Click Menu Slot Event | ClickMenuSlot (aka. ClickItem)
Player Riptide Event | Riptide (aka. )
Player Kill Mob Event | KillMob (aka. )
Player Join Game Event | Join (aka. )
Entity Damage Player Event | EntityDmgPlayer (aka. )
Player Stop Sprinting Event | StopSprint (aka. )
Player Jump Event | Jump (aka. )
Player Load Crossbow Event | LoadCrossbow (aka. )
Projectile Damage Player Event | ProjDmgPlayer (aka. )
Player Command Event | Command (aka. )
Player Exhaustion Event | Exhaustion (aka. )
Resource Pack Decline | PackDecline (aka. )
Player Damage Player Event | PlayerDmgPlayer (aka. )